Sunday, 18 September 2016

INTERNSHIP TRAINING AND LIVE PROJECT WORK

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IPHONE MOBILE TECHNOLOGY
Course CurriculumIntroduction
Welcome
What you should know
Getting started
Registering as an iphone developer
Installing the iphone sdk
Joining the apple iphone developer program
Buildin a simple iphone application
The four pillars of iphone application
development
Writing objective-c
Introducing objective-c
Oject orientation basics
Using existing classes in cocoa
Optional video format specifiers
Calling methods in objective-c
Writing your own classes
Compiling and running your application
Creating a simple objective - c project
Debugging and troubleshooting
Troubleshooting your apllication
Creating and using breakpoints
Using zombies to fix problems
Table views
Creating simple table
Resuing table cells
Customizing the table
Customizing table view cells
Using the image picker
Understanding the image picker
Using the image picker
Checking for available image sources
Saving data
Options for saving data on the iphone
Saving iphone application data to property lists
Saving iphone application preferences
Finishing touches
Creating an application launch image
Creating an apllication icon
Introduction to instruments
Where to go from here
The tools
Using xcode
Using interface builder
Using the iphone simulator
Memory management
Introduction to memory management
Object lifetime
Cleaning up
Using autorelease pools
Core iphone project skills
Using the different iphone project templates
Using model-view-controller(mvc)
Basic interaction
Dismissing the keyboard
Understanding delegation
Alerting useer
How your apllication works
Using ui controls
Creating interfaces in interface builder
Using and customizing the picker
Using data sources
Selecting an item in the picker
Understanding and using the apple
ui guidelines
Multi-view-applications
Introduction to mutiple view applications
Creating a utility application
Using navigation controllers
Creating a navigation application
Using toolbar
Using a tabbar
Using the accelerometer
Accelerometer concepts
Switching orientation
Reacting to a shake event
Accessing accelerometer data
Animation and audio
Core animation basics
Using simple animations
Core audio basics
Playing audio files

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