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IPHONE
MOBILE TECHNOLOGY
Course
CurriculumIntroduction
Welcome
What you
should know
Getting
started
Registering
as an iphone developer
Installing
the iphone sdk
Joining the
apple iphone developer program
Buildin a
simple iphone application
The four
pillars of iphone application
development
Writing
objective-c
Introducing
objective-c
Oject
orientation basics
Using
existing classes in cocoa
Optional
video format specifiers
Calling
methods in objective-c
Writing your
own classes
Compiling
and running your application
Creating a
simple objective - c project
Debugging
and troubleshooting
Troubleshooting
your apllication
Creating and
using breakpoints
Using
zombies to fix problems
Table views
Creating
simple table
Resuing
table cells
Customizing
the table
Customizing
table view cells
Using the
image picker
Understanding
the image picker
Using the
image picker
Checking for
available image sources
Saving data
Options for
saving data on the iphone
Saving
iphone application data to property lists
Saving
iphone application preferences
Finishing
touches
Creating an
application launch image
Creating an
apllication icon
Introduction
to instruments
Where to go
from here
The tools
Using xcode
Using
interface builder
Using the
iphone simulator
Memory
management
Introduction
to memory management
Object
lifetime
Cleaning up
Using
autorelease pools
Core iphone
project skills
Using the
different iphone project templates
Using
model-view-controller(mvc)
Basic
interaction
Dismissing
the keyboard
Understanding
delegation
Alerting
useer
How your
apllication works
Using ui
controls
Creating
interfaces in interface builder
Using and
customizing the picker
Using data
sources
Selecting an
item in the picker
Understanding
and using the apple
ui
guidelines
Multi-view-applications
Introduction
to mutiple view applications
Creating a
utility application
Using
navigation controllers
Creating a
navigation application
Using
toolbar
Using a
tabbar
Using the
accelerometer
Accelerometer
concepts
Switching
orientation
Reacting to
a shake event
Accessing
accelerometer data
Animation
and audio
Core
animation basics
Using simple
animations
Core audio
basics
Playing
audio files
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